Store and browse your own Fractal Noise, Turbulent Noise and Curl Noise presets - with full access to Fractal Noise Browser's animation and application controls.
The User Presets tab is a place for you to store and apply your own Fractal Noise, Turbulent Noise and Curl Noise presets with thumbnails and animated previews. It's designed to give you the same controls and flexibility as the built-in presets - it stores non-animated presets so that you can use Fractal Noise Browser's Evolution animation options, as well as the Randomize Seed and Application settings.
You might want to start with one of the built-in presets and play around with the parameters, or start from a default Fractal Noise, Turbulent Noise or Curl Noise effect. When you have settings you're happy with, select the effect in the Effects Control Window or the Timeline panel.
Selecting any part of the effect is enough - even if you have just a single parameter selected, Fractal Noise Browser will still save the whole effect.
Click on Fractal Noise Browser's + Save Preset button. This will open the Save Animation Preset dialog, typically in After Effects' default User Presets folder, which is:
/Users/[Username]/Documents/Adobe/After Effects [Version]/User Presets
C:\Users\[Username]\Documents\Adobe\After Effects [Version]\User Presets
The first time you click + Save
Preset, Fractal Noise Browser automatically creates the Fractal Noise
Browser subfolder inside your User Presets folder. This is where all your
user presets need to live in order for the panel to find them. Navigate into this folder in the
Save dialog
before naming and saving your preset. The preset
will be saved in .ffx
format - After Effects' standard preset format.
You can also organise presets further using subfolders. For
example:Fractal Noise Browser/Water
Fractal Noise Browser displays each
subfolder as a collapsible subcategory. Up to two levels of nesting are supported - for example,
this works: Fractal Noise Browser/Water/Calm/
but anything nested deeper
will be ignored.
Whenever you add new presets to the folder, click the ↺ Reload button in the User Presets section and Fractal Noise Browser will re-scan the folder and display any newly added presets.
Every preset carries a badge in the bottom-right corner of its thumbnail showing which noise effect it contains:
This is automatic. Fractal Noise Browser reads the effect type from the .ffx file
itself, so there's nothing you need to do and no particular way you need to name your files.
Thumbnails are recommended but not required - they make presets much easier to browse. Video previews (which play on hover) are also supported, just like the built-in presets.
Thumbnails and videos must share the identical base name as the .ffx file and be
saved in the same folder or subfolder. For example, these three files would go in User
Presets/Fractal Noise Browser or in a subfolder of User
Presets/Fractal Noise Browser:
mypreset.ffx
mypreset.png
mypreset.mp4
Thumbnail and video creation is not an automatic feature - it's up to you to create them manually - but it's very easy to do:
Note: WebM is not natively available as an output format in After Effects.
Aim to show a part of the noise pattern that clearly represents what the effect looks like. Apply the effect to a large solid and reposition it in your comp to find a visually representative area. Scaling the solid down to 50% lets you see more of the noise pattern in a small thumbnail.
For the built-in Fractal Noise Browser presets, we used a 3840x2160 solid at 50% scale in
a 192×192 comp. We saved the first frame as a PNG for the thumbnail. For the video
preview, we applied the expression time * 50 to the Evolution parameter and
rendered 4 seconds at 15 fps as a MOV, with the output resized to 96x96 in the Output Module. We
then used Shutter Encoder to convert to WebM - but MP4 and MOV are also supported and can be rendered
directly from AE.
Best practice is to keep thumbnails under 500 KB and videos under 5 MB and 30 seconds in duration. Non-square thumbnails and videos will be cropped to a central square - use a 1:1 aspect ratio for best results.
Curl Noise sizes its pattern relative to the layer it is applied to. This is different from Fractal Noise and Turbulent Noise, where Scale is measured in pixels and is unaffected by the layer's dimensions.
Curl Noise fits the same number of cells across the width of a layer as it does across the height, whatever the layer's proportions. On a 16:9 layer each cell is therefore stretched horizontally compared with the same settings on a square layer. Only the proportions matter, not the pixel dimensions - a 3840x2160 solid and a 1920x1080 solid give identical results, because both are 16:9.
This is why the solid described above is 16:9 - the built-in Curl Noise presets were created and previewed on that shape.
You can return to this page at any time by clicking the How to add User Presets button in the User Presets section of Fractal Noise Browser.